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How to Replace a Switch-Statement


// The four arithmetic operations ... one of these functions is selected
// at runtime with a swicth or a function pointer

float Plus (float a, float b) { return a+b; }
float Minus (float a, float b) { return a-b; }
float Multiply(float a, float b) { return a*b; }
float Divide (float a, float b) { return a/b; }


// Solution with a switch-statement - specifies which operation to execute
void Switch(float a, float b, char opCode)
{
float result;

// execute operation
switch(opCode)
{
case '+' : result = Plus (a, b); break;
case '-' : result = Minus (a, b); break;
case '*' : result = Multiply (a, b); break;
case '/' : result = Divide (a, b); break;
}

cout << "Switch: 2+5=" << color="#000080">// display result
}

// Solution with a function pointer - is a function pointer and points to
// a function which takes two floats and returns a float. The function pointer
// "specifies" which operation shall be executed.

void Switch_With_Function_Pointer(float a, float b, float (*pt2Func)(float, float))
{
float result = pt2Func(a, b); // call using function pointer

cout << "Switch replaced by function pointer: 2-5="; // display result
cout << result << endl;
}


// Execute example code
void Replace_A_Switch()
{
cout << color="#0000ff">"Executing function 'Replace_A_Switch'" << endl;

Switch(2, 5, /* '+' specifies function 'Plus' to be executed */ '+');
Switch_With_Function_Pointer(2, 5, /* pointer to function 'Minus' */ &Minus);
}

Important note: A function pointer always points to a function with a specific signature! Thus all functions, you want to use with the same function pointer, must have the same parameters and return-type!


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